Happenin'

"How can we encourage participation in local events while minimizing choice overload?"

Timeline

6 weeks

Tools

Axure, Illustrator

Role

UX Designer, UX Researcher

w/ Jamelia Shealey, Hannah Blum, & Matt McConnell

The Problem

Finding new things to do can be incredibly difficult. Searching for activities in your city might yield a long list of attractions that don't interest you - or you might just feel overwhelmed by the sheer number of options!

The Goal

That's where Happenin' comes in. The app creates a more curated event-finding experience - one that minimizes choice overload and maximizes time spent exploring your community!

DISCOVER

Competitive Analysis

Event-finding apps aren't groundbreaking. We knew right away that we needed to understand similar apps on the market to figure out what they're doing well - and more importantly, what they could be doing better.

Overview

The Nudge is a small (~20 employees) company founded in 2018 that builds itineraries for urban life. They describe their target demographic as "active millennial women" and reach out to users via "nudge" (text message blast) to inform them of events.

What works?

  • Event details written in a conversational tone
  • Handcrafted itineraries by Nudge and local influencers
  • Promotes interest through video clips

What can be improved?

  • Overwhelming number of texts
  • Itineraries can be "basic" and overpriced
  • Poor customer service for refunding or canceling an account

Overview

Eventbrite is a large (501-1,000 employees) company founded in 2006 that allows users to create, attend, and buy and sell tickets to events. Their demographic varies widely in age and gender, but in contrast to Meetup, they are more popular in the United States than in other countries.

What works?

  • Mostly free to use
  • Globally available and fosters niche communities
  • Hosts can reach a larger audience

What can be improved?

  • Unchecked scam ticket sellers
  • Interface can feel bloated and overwhelming with too many features
  • Poor customer service

Overview

Meetup is a mid-sized (101-250 employees) company founded in 2002, similar to Eventbrite in allowing users to create and attend events. Meetup is less focused on selling tickets and more focused on fostering friendships through casual "meetups" between community members.

What works?

  • Mostly free to use
  • Focuses on interests over events; easier to find community
  • "Groups" feature helps to create recurrent hangs

What can be improved?

  • Poor recommendation algorithm
  • Interface can be overwhelming with too many ads
  • Bad experiences with group leaders

Overwhelming content

  • Show fewer events to users at a time
  • Limit notifications to user-enabled event reminders
  • Easily accessible notification settings
  • Limited or no ads

Poor customer service

  • Customer service team should grow with the number of users
  • Customer service contact info should be visible and easily accessible

Expensive events

  • Allow users to input price range
  • Set up events at multiple price points

Uncurated events

  • Allow users to choose categories of interest
  • Option to hide events

Fake ticket sellers

  • Ensure secure payment across all events
  • Event holders must be verified before hosting

IDEATE

Sketching

With a rough idea of the direction we were heading, we began to play with mobile and Smartwatch layouts. We were intent on making Happenin' a largely mobile experience - a quick and easy way to add excitement to your day, no matter your location.

It was important to think of the mobile and watch interfaces as an interconnected system. Which interface is best suited for which features? How can Happenin' play to the strengths of these different interfaces?

Early sketches

Personas

Based off of our competitive analysis, we found a majority of users would likely be young to middle-aged adult women. With this in mind, we created a couple of personas to reference through the process:

Eva

Age: 24

Occupation: Grad Student

Field: Computer Science

Goals

  • To build a community of her own within the city
  • To be aware of events happening around her
  • To learn new things and meet people with similar interests

Pain Points

  • Overwhelmed by the number of events nearby
  • Schedule makes it hard to plan things regularly
  • Loses motivation when she fails to find events she enjoys

Jennie

Age: 32

Occupation: Night Nurse

Field: Healthcare

Goals

  • To maintain a balance between work and social life
  • To make time for friends in her free time
  • To spend less time planning and more time attending events

Pain Points

  • Schedule makes it hard to plan things consistently
  • Social media suggestions fall flat of her expectations
  • Existing apps ignore the thrill of spontaneity

Lo-Fi Prototype

Using our persona goals and pain points as a launch board, we established a list of important features:

Interest Quiz
To cater event suggestions to user interests

Watch & Phone Notifications
To notify users when they are near events

Simple Interface
To avoid overwhelming users with information

Map & List* View
To allow users to browse events in multiple ways

*List View would later become "Swipe View" to minimize decision fatigue...more on this later!

Next, we iterated layout ideas through sketching.

Layout Sketches Layout Sketches

PROTOTYPE

Mid-Fi Prototype

Prioritizing the most important features from my lo-fi prototypes, we began to flesh out what Happenin' might actually look like. Check out the full mid-fi watch and mobile prototypes here!

mobile splash page prototype

Splash Page

Users have the option to enable location tracking to receive notifications when they are near an event.

mobile quiz prototype

Interest Quiz

The interest quiz helps personalize each user's list of event options, eliminating uninteresting choices.

One thing that still bothered us while we developed the mid-fi prototypes was the "list view" feature. It didn't do nearly enough to eliminate decision fatigue, which was a pain point we felt compelled to focus on.

To combat this, we drew inspiration from dating apps to develop Happenin's coolest feature - "swipe view"! We kept map view as an option, as well, to make it easy for users to find nearby events at a glance.

mobile swipe page prototype

Swipe View

Happenin' shows users one event at a time - if they are interested, they swipe left!

mobile map prototype

Map View

Important for ease of use, users can also check out nearby events on a map.

On the watch interface, we removed the map feature but kept the ability to see nearby events.

An added feature for Smartwatch, when GPS tracking is enabled, is the ability to receive live notifications when you walk near an event. This is designed for users that want to be a bit more spontaneous while they're out and about!

watch list prototype

Nearby Events

Smartwatch interface shows a simplified version of nearby events, with the ability to favorite and view more details on mobile.

watch notifications prototype

Live Notifications

With location enabled, users receive live notifications when they approach an event near them.

Users also have the option to "favorite" events to view later. From the Favorites tab, users can see event details and book reservations.

mobile favorites page prototype

Favorites Tab

Users can access favorited events through the favorites tab.

watch favorites page prototype
mobile details prototype

Event Details

Users can access event details and book events by clicking on event banners.

watch details page prototype

TEST

Posing Questions

To ensure consistency between user tests, we created a scenario-based test plan with the goal of answering the following categories of questions:

Navigation
Can users find everything quickly and easily?

Event Booking
Could users book events without any issues?

Pain Points
Was the interface overwhelming to users? Were they satisfied with their experience?

General Interest
Did the app interest users? Were there any features they liked/disliked?

Results

In general, users were able to complete the tasks with little to no issues. We did, however, have some navigational and layout changes to implement to create a less confusing, more streamlined experience.

map and swipe view toggle circled

Swipe View > Map View

Users overwhelmingly preferred Swipe View to Map View and were disappointed the app opened on Map View.

back button circled

Hidden Back Buttons

The back buttons throughout the site were hard to find - users often saw no way to return to previous screens.

watch text field circled

Small Watch Interface

Users found typing too difficult on the watch interface due to its' size.

farrow pointing to favorites tab on watch

Event Details Access

Access to event details was inconsistent between mobile and watch interfaces. On mobile, details were found in the Favorites tab. On watch, details were found in the List View.

farrow pointing to favorites tab on watch

Unclear Booking

Users were unable to book events unless they were "favorited" first.

FINALIZE

Mobile Prototype

In addition to implementing the major structural changes that came up in testing, we replaced the photography with colorful vector characters and softened the color palette.

Swipe View

Incorporating feedback from testing, users are taken directly to "swipe view," where they can browse events specific to their interests. "Liked" events are saved in the Favorites tab.

Map View

Users also have the option to see which events are close by with "map view". Based on user feedback, we added the option to book directly from the map view "details" screen.

Favorites

Users can visit the Favorites tab to view, book, and remove events. If an event is removed, users are prompted to return to the Explore page to discover more events.

Booking

Booking is easy. Users enter name, number of tickets, and their email address (if not saved). Booking details are sent to the user's email.

Watch Prototype

The watch interface works in conjunction with the app. Users do not have access to "map view" but can still access "swipe view" and their favorites.

Testers mentioned they hated how small the keyboard was, so the watch app autofills user profile information for booking.

Reflect

This was the first project in grad school where I thought to myself, "man, this is something I can put in my portfolio!"

One of my major issues with Happenin' was the lack of iteration that was, well, happenin' at the beginning of the project. With deadlines looming, we didn't give ourselves the freedom to break out of the box and innovate, so the idea fell a bit flat.

The most important thing missing from this project, however, is preliminary user research to understand how users use existing event apps. Since the main focus was building prototypes, we glossed over this step, which led to a lot of speculation on persona pain points and goals.

Overall, I'm happy with where Happenin' ended up, and excited to work towards better user research in the future!